scripted_target
- Half-Life: Alyx
- Steam VR
Point Entity
Scripted Target
Keyvalues
-
Start Disabled (
StartDisabled
) <Boolean
> -
Target NPC (
m_iszEntity
) <NPCClass
> -
Search Radius (0=everywhere) (
m_flRadius
) <Integer
>
Radius to search within for an NPC to use. 0 searches everywhere. -
Move Speed (
MoveSpeed
) <Integer
> -
Pause Duration (
PauseDuration
) <Integer
> -
Effect Duration (
EffectDuration
) <Integer
> -
Next Target (
target
) <TargetDestination
>
Inputs
-
Enable <
Void
>
Enable this entity -
Disable <
Void
>
Disable this entity
Outputs
-
AtTarget <
Void
>
Fires when NPC reaches this target -
LeaveTarget <
Void
>
Fires when NPC leaves this target
Point Entity
Scripted Target
Keyvalues
-
Start Disabled (
StartDisabled
) <Boolean
> -
Target NPC (
m_iszEntity
) <NPCClass
> -
Search Radius (0=everywhere) (
m_flRadius
) <Integer
>
Radius to search within for an NPC to use. 0 searches everywhere. -
Move Speed (
MoveSpeed
) <Integer
> -
Pause Duration (
PauseDuration
) <Integer
> -
Effect Duration (
EffectDuration
) <Integer
> -
Next Target (
target
) <TargetDestination
>
Inputs
-
Enable <
Void
>
Enable this entity -
Disable <
Void
>
Disable this entity
Outputs
-
AtTarget <
Void
>
Fires when NPC reaches this target -
LeaveTarget <
Void
>
Fires when NPC leaves this target