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info_overlay

Point Entity

An entity that places an overlay on the world.

Keyvalues

  • Name (targetname) <TargetSource>
    The name that other entities refer to this entity by.

  • Material (material) <Material>

  • Render Order (RenderOrder) <Integer>
    Higher values render after lower values. This value can be 0-3.

  • Sequence Index (sequence) <Integer>
    Sequence override index

  • Overlay Width (width) <Float>

  • Overlay Height (height) <Float>

  • Overlay Depth (depth) <Float>

  • U Start (startu) <Float>

  • U End (endu) <Float>

  • V Start (startv) <Float>

  • V End (endv) <Float>

  • Center U (centeru) <Float>

  • Center V (centerv) <Float>

  • Start Fade Dist (fademindist) <Float>
    Distance at which the overlay starts to fade (<0 = use fademaxdist).

  • End Fade Dist (fademaxdist) <Float>
    Maximum distance at which the overlay is visible (0 = don't fade out).

  • Color (R G B) (rendercolor) <Color255>

  • Turn Off in Low-Violence (disablelowviolence) <Choices>

    • No
    • Yes