generic_actor
- Half-Life: Alyx
- Steam VR
Point Entity
Generic Actor NPC
Keyvalues
-
Hull type (
hull_name
) <Choices
>- Human
- Wide
- Tiny
- Medium
- Large
-
Footstep script (
footstep_script
) <String
> -
Act as a Flyer? (
act_as_flyer
) <Choices
>- No, obey gravity
- Yes, don't apply gravity on spawn
-
Friendly NPC? (Prevent Player Attacking) (
is_friendly_npc
) <Boolean
>
Set for the NPC to notify the game is it friendly and players should not be allowed to attack it -
Disable Collisions (
DisableCollisions
) <Boolean
>
Turn off collisions on this model
Inputs
-
EnableIsFriendlyNPC <
Void
>\ -
DisableIsFriendlyNPC <
Void
>\
Point Entity
Generic Actor NPC
Keyvalues
-
Hull type (
hull_name
) <Choices
>- Human
- Wide
- Tiny
- Medium
- Large
-
Footstep script (
footstep_script
) <String
> -
Act as a Flyer? (
act_as_flyer
) <Choices
>- No, obey gravity
- Yes, don't apply gravity on spawn
-
Friendly NPC? (Prevent Player Attacking) (
is_friendly_npc
) <Boolean
>
Set for the NPC to notify the game is it friendly and players should not be allowed to attack it
Inputs
-
EnableIsFriendlyNPC <
Void
>\ -
DisableIsFriendlyNPC <
Void
>\