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env_cubemap_box

Point Entity

An env_cubemap with box projection.

Keyvalues

  • Priority (indoor_outdoor_level) <Choices>
    If multiple volumes contain an object, the highest priority volume takes precedence.

    • Lowest
    • Low
    • Normal
    • High
    • Highest
  • Cubemap Texture (cubemaptexture) <Resource>
    Name of the cubemap texture

  • Bake Near Z (bakenearz) <Float>
    Near clip plane used for the camera when baking the cube map

  • Bake Far Z (bakefarz) <Float>
    Far clip plane used for the camera when baking the cube map

  • Moveable (moveable) <Boolean>
    Can be moved, parented, enabled, or disabled at runtime.

  • Box Projection Mins (box_mins) <Vector>

  • Box Projection Maxs (box_maxs) <Vector>

  • Create Client-Only Entity (clientSideEntity) <Choices>

    • No
    • Yes
  • Edge Fade Dist (edge_fade_dists) <Vector>