light_irradvolume
- Steam VR
Point Entity
An entity that places an irradiance volume in the world.
Keyvalues
-
Name (
targetname
) <TargetSource
>
The name that other entities refer to this entity by. -
Sort Key (
sortkey
) <Integer
>
Higher values override lower values. This value can be 1-3. -
Voxel Size (
voxelsize
) <Float
> -
Light Max Dist (
lightmaxdist
) <Float
>
Distance at which lights no longer have an effect -
Start Fade Dist (
fademindist
) <Float
>
Distance at which the irradiance volume begins to fade out. -
End Fade Dist (
fademaxdist
) <Float
>
Distance at which the irradiance volume is no longer visible. -
Boundary Maximum Radius (
boundary_maxradius
) <Float
> -
Boundary Trace Bias (
boundary_tracebias
) <Float
> -
Boundary Trace Backfaces (
boundary_tracebackfaces
) <Boolean
> -
Boundary Trace Occluders (
boundary_traceoccluders
) <Boolean
> -
Trace to Find Shape (
editcommand_traceshape
) <Boolean
> -
Convex Volume (
convex_volume
) <String
> -
Maximum Number of Planes (
convex_max_planes
) <Integer
> -
Convex Default Plane Softness (
convex_default_plane_softness
) <Float
>