ai_markup_hlvr
- Half-Life: Alyx
Mesh Entity
Tagged markup volume entity for HLVR AI use
Keyvalues
-
Markup Groups (
groupnames
) <TagListDynamic
> -
<internal> (
tagFieldNames
) <String
>
<internal> -
Ref Pos (
ref_position
) <LocalPoint
>
Reference position. -
Use Reference Position (
use_ref_position
) <Boolean
>
Use the reference position when calculating validity of query positions. -
AI Properties (
aiProperty
) <TagList
>- cover_strong
-
<internal> (
tagFieldNames
) <String
>
<internal>