markup_group
- Counter-Strike 2
- Half-Life: Alyx
Mesh Entity
Markup group entity; add the group's targetname to the 'Markup Groups' field of a markup entity to add that entity to this group
Keyvalues
-
Markup Groups (
groupnames
) <TagListDynamic
> -
Auto Group By Volume (
groupbyvolume
) <Boolean
>
Automatically add any markup entities to this group that overlap this volume -
Auto Group Other Groups (
groupothergroups
) <Boolean
>
When auto-grouping (by prefab or by volume), include other markup_group entities in this group. By default this does not happen.
Mesh Entity
Markup group entity; add the group's targetname to the 'Markup Groups' field of a markup entity to add that entity to this group
Keyvalues
-
Markup Groups (
groupnames
) <TagListDynamic
> -
<internal> (
tagFieldNames
) <String
>
<internal> -
Auto Group By Volume (
groupbyvolume
) <Boolean
>
Automatically add any markup entities to this group that overlap this volume -
Auto Group Other Groups (
groupothergroups
) <Boolean
>
When auto-grouping (by prefab or by volume), include other markup_group entities in this group. By default this does not happen.