ai_changetarget
- Half-Life: Alyx
- Steam VR
Point Entity
Change Target
Keyvalues
-
Target entity (
target
) <TargetDestination
>
Name of entity whose target will be changed. -
New Target (
m_iszNewTarget
) <String
>
Inputs
-
Kill <
Void
>
Removes this entity from the world -
Activate <
Void
>
Changes the entities target
Point Entity
Change Target
Keyvalues
-
Target entity (
target
) <TargetDestination
>
Name of entity whose target will be changed. -
New Target (
m_iszNewTarget
) <String
>
Inputs
-
Kill <
Void
>
Removes this entity from the world -
Activate <
Void
>
Changes the entities target