ai_ally_manager
- Half-Life: Alyx
Point Entity
AI Ally Manager
Keyvalues
-
Entity Scripts (
vscripts
) <ScriptList
>
Name(s) of script files that are executed after all entities have spawned. -
Name (
targetname
) <TargetSource
>
The name that other entities refer to this entity by. -
Maximum number of allies (
maxallies
) <Integer
> -
Maximum number of medics (
maxmedics
) <Integer
>
Inputs
-
RunScriptFile <
String
>
Load and execute a script file -
RunScriptCode <
String
>
Execute a fragment of script code -
CallScriptFunction <
String
>
Call a script function -
CallPrivateScriptFunction <
String
>
Calls a script function from this entity's private script scope. -
CallGlobalScriptFunction <
String
>
Calls a script function in the global script scope. -
Kill <
Void
>
Removes this entity from the world. -
KillHierarchy <
Void
>
Removes this entity and all its children from the world. -
AddOutput <
String
>
Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == infinite). Very dangerous, use with care. -
FireUser1 <
Void
>
Causes this entity's OnUser1 output to be fired. -
FireUser2 <
Void
>
Causes this entity's OnUser2 output to be fired. -
FireUser3 <
Void
>
Causes this entity's OnUser3 output to be fired. -
FireUser4 <
Void
>
Causes this entity's OnUser4 output to be fired. -
SetMaxAllies <
Integer
>
Set maximum number of allies -
SetMaxMedics <
Integer
>
Set maximum number of medic allies -
Replenish <
Void
>
Replenish player allies
Outputs
-
OnUser1 <
Void
>
Fired in response to FireUser1 input. -
OnUser2 <
Void
>
Fired in response to FireUser2 input. -
OnUser3 <
Void
>
Fired in response to FireUser3 input. -
OnUser4 <
Void
>
Fired in response to FireUser4 input. -
OnKilled <
Void
>
Fired when the entity is killed and removed from the game. -
SpawnMedicAlly <
Void
>
Spawn Medic Ally -
SpawnAlly0 <
Void
>
Spawn Ally 0 -
SpawnAlly1 <
Void
>
Spawn Ally 1 -
SpawnAlly2 <
Void
>
Spawn Ally 2 -
SpawnAlly3 <
Void
>
Spawn Ally 3 -
SpawnAlly4 <
Void
>
Spawn Ally 4 -
SpawnAlly5 <
Void
>
Spawn Ally 5 -
SpawnAlly6 <
Void
>
Spawn Ally 6 -
SpawnAlly7 <
Void
>
Spawn Ally 7 -
SpawnAlly8 <
Void
>
Spawn Ally 8 -
SpawnAlly9 <
Void
>
Spawn Ally 9 -
OnZeroAllies <
Void
>
Fires when there are no more allies -
OnZeroMedicAllies <
Void
>
Fires when there are no more allies