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ai_ally_manager

Point Entity

AI Ally Manager

Keyvalues

  • Entity Scripts (vscripts) <ScriptList>
    Name(s) of script files that are executed after all entities have spawned.

  • Name (targetname) <TargetSource>
    The name that other entities refer to this entity by.

  • Maximum number of allies (maxallies) <Integer>

  • Maximum number of medics (maxmedics) <Integer>

Inputs

  • RunScriptFile <String>
    Load and execute a script file

  • RunScriptCode <String>
    Execute a fragment of script code

  • CallScriptFunction <String>
    Call a script function

  • CallPrivateScriptFunction <String>
    Calls a script function from this entity's private script scope.

  • CallGlobalScriptFunction <String>
    Calls a script function in the global script scope.

  • Kill <Void>
    Removes this entity from the world.

  • KillHierarchy <Void>
    Removes this entity and all its children from the world.

  • AddOutput <String>
    Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == infinite). Very dangerous, use with care.

  • FireUser1 <Void>
    Causes this entity's OnUser1 output to be fired.

  • FireUser2 <Void>
    Causes this entity's OnUser2 output to be fired.

  • FireUser3 <Void>
    Causes this entity's OnUser3 output to be fired.

  • FireUser4 <Void>
    Causes this entity's OnUser4 output to be fired.

  • SetMaxAllies <Integer>
    Set maximum number of allies

  • SetMaxMedics <Integer>
    Set maximum number of medic allies

  • Replenish <Void>
    Replenish player allies

Outputs

  • OnUser1 <Void>
    Fired in response to FireUser1 input.

  • OnUser2 <Void>
    Fired in response to FireUser2 input.

  • OnUser3 <Void>
    Fired in response to FireUser3 input.

  • OnUser4 <Void>
    Fired in response to FireUser4 input.

  • OnKilled <Void>
    Fired when the entity is killed and removed from the game.

  • SpawnMedicAlly <Void>
    Spawn Medic Ally

  • SpawnAlly0 <Void>
    Spawn Ally 0

  • SpawnAlly1 <Void>
    Spawn Ally 1

  • SpawnAlly2 <Void>
    Spawn Ally 2

  • SpawnAlly3 <Void>
    Spawn Ally 3

  • SpawnAlly4 <Void>
    Spawn Ally 4

  • SpawnAlly5 <Void>
    Spawn Ally 5

  • SpawnAlly6 <Void>
    Spawn Ally 6

  • SpawnAlly7 <Void>
    Spawn Ally 7

  • SpawnAlly8 <Void>
    Spawn Ally 8

  • SpawnAlly9 <Void>
    Spawn Ally 9

  • OnZeroAllies <Void>
    Fires when there are no more allies

  • OnZeroMedicAllies <Void>
    Fires when there are no more allies