env_spherical_vignette
- Half-Life: Alyx
Point Entity
Keyvalues
-
Start Disabled (
StartDisabled
) <Boolean
> -
Entity Scripts (
vscripts
) <ScriptList
>
Name(s) of script files that are executed after all entities have spawned. -
Name (
targetname
) <TargetSource
>
The name that other entities refer to this entity by. -
Vignette Start Distance (
vignettestart
) <Float
> -
Vignette End Distance (
vignetteend
) <Float
> -
Far Z (
farz
) <Float
>
Far clip distance override (0 = disabled). -
Vignette Maximum Opacity (
vignettemaxopacity
) <Float
>
Set the opacity at the farthest extent of the spherical vignette. -
Vignette Color (R G B) (
vignettecolor
) <Color255
>
Set the spherical vignette color. -
Vignette Strength (
vignettestrength
) <Float
> -
Distance Falloff Exponent (
vignettefalloffexponent
) <Float
>
Exponent for distance falloff. -
Fade Time (
fadetime
) <Float
>
How much time it takes to fade in new values.
Inputs
-
Enable <
Void
>
Enable this entity. -
Disable <
Void
>
Disable this entity. -
RunScriptFile <
String
>
Load and execute a script file -
RunScriptCode <
String
>
Execute a fragment of script code -
CallScriptFunction <
String
>
Call a script function -
CallPrivateScriptFunction <
String
>
Calls a script function from this entity's private script scope. -
CallGlobalScriptFunction <
String
>
Calls a script function in the global script scope. -
Kill <
Void
>
Removes this entity from the world. -
KillHierarchy <
Void
>
Removes this entity and all its children from the world. -
AddOutput <
String
>
Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == infinite). Very dangerous, use with care. -
FireUser1 <
Void
>
Causes this entity's OnUser1 output to be fired. -
FireUser2 <
Void
>
Causes this entity's OnUser2 output to be fired. -
FireUser3 <
Void
>
Causes this entity's OnUser3 output to be fired. -
FireUser4 <
Void
>
Causes this entity's OnUser4 output to be fired. -
SetVignetteStartDistance <
Float
>
Set Vignette Start Distance -
SetVignetteEndDistance <
Float
>
Set Vignette End Distance -
SetVignetteMaxOpacity <
Float
>
Set Vignette Max Opacity -
SetVignetteFalloffExponent <
Float
>
Set Vignette Falloff Exponent -
SetVignetteColor <
Color255
>
Set Vignette Color -
SetVignetteStrength <
Float
>
Set Vignette Strength
Outputs
-
OnUser1 <
Void
>
Fired in response to FireUser1 input. -
OnUser2 <
Void
>
Fired in response to FireUser2 input. -
OnUser3 <
Void
>
Fired in response to FireUser3 input. -
OnUser4 <
Void
>
Fired in response to FireUser4 input. -
OnKilled <
Void
>
Fired when the entity is killed and removed from the game.