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env_spherical_vignette

env_spherical_vignette icon

Point Entity

Keyvalues

  • Start Disabled (StartDisabled) <Boolean>

  • Entity Scripts (vscripts) <ScriptList>
    Name(s) of script files that are executed after all entities have spawned.

  • Name (targetname) <TargetSource>
    The name that other entities refer to this entity by.

  • Vignette Start Distance (vignettestart) <Float>

  • Vignette End Distance (vignetteend) <Float>

  • Far Z (farz) <Float>
    Far clip distance override (0 = disabled).

  • Vignette Maximum Opacity (vignettemaxopacity) <Float>
    Set the opacity at the farthest extent of the spherical vignette.

  • Vignette Color (R G B) (vignettecolor) <Color255>
    Set the spherical vignette color.

  • Vignette Strength (vignettestrength) <Float>

  • Distance Falloff Exponent (vignettefalloffexponent) <Float>
    Exponent for distance falloff.

  • Fade Time (fadetime) <Float>
    How much time it takes to fade in new values.

Inputs

  • Enable <Void>
    Enable this entity.

  • Disable <Void>
    Disable this entity.

  • RunScriptFile <String>
    Load and execute a script file

  • RunScriptCode <String>
    Execute a fragment of script code

  • CallScriptFunction <String>
    Call a script function

  • CallPrivateScriptFunction <String>
    Calls a script function from this entity's private script scope.

  • CallGlobalScriptFunction <String>
    Calls a script function in the global script scope.

  • Kill <Void>
    Removes this entity from the world.

  • KillHierarchy <Void>
    Removes this entity and all its children from the world.

  • AddOutput <String>
    Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == infinite). Very dangerous, use with care.

  • FireUser1 <Void>
    Causes this entity's OnUser1 output to be fired.

  • FireUser2 <Void>
    Causes this entity's OnUser2 output to be fired.

  • FireUser3 <Void>
    Causes this entity's OnUser3 output to be fired.

  • FireUser4 <Void>
    Causes this entity's OnUser4 output to be fired.

  • SetVignetteStartDistance <Float>
    Set Vignette Start Distance

  • SetVignetteEndDistance <Float>
    Set Vignette End Distance

  • SetVignetteMaxOpacity <Float>
    Set Vignette Max Opacity

  • SetVignetteFalloffExponent <Float>
    Set Vignette Falloff Exponent

  • SetVignetteColor <Color255>
    Set Vignette Color

  • SetVignetteStrength <Float>
    Set Vignette Strength

Outputs

  • OnUser1 <Void>
    Fired in response to FireUser1 input.

  • OnUser2 <Void>
    Fired in response to FireUser2 input.

  • OnUser3 <Void>
    Fired in response to FireUser3 input.

  • OnUser4 <Void>
    Fired in response to FireUser4 input.

  • OnKilled <Void>
    Fired when the entity is killed and removed from the game.