Mandatory Works
The improvement from Source 1 to Source 2 has brought many changes to how a map is structured. Even with the assistance of Valve's Import Tool, considerable work is required to make the map fully operational and of the same quality as CS:GO.
info
It is important that the information within this section be implemented in the port. This ensures the port is stable on a live server gameplay, and reduces the likelihood of it being rejected from servers due to quality issues.
Remember, the first impression is important!
📄️ Stripper Configs
ch 1.1
📄️ Import Tool
ch 1.2
📄️ S1 Entities
ch 1.3
📄️ Managing S2 Weirdness
ch 1.4
📄️ Fixing Environments
ch 1.6, ch 1.5, ch 1.14
📄️ Materials & Models
ch -1, ch 1.8
📄️ VIS
ch 1.10
📄️ Levels
ch 1.16
📄️ Particles
ch 1.12
📄️ Items
ch 1.13
📄️ Sounds
ch 1.7
📄️ Minimap
ch 1.11
📄️ Applying Zombie:Reborn (ZR)
ch 1.15
📄️ Quality Control
ch 1.17, ch 2.9 (+ ch 2.4), ch 2.7
📄️ Uploading to Steam Workshop
ch 1.18