Exploiting Source 2
The Source 2 engine has introduced various additions and improvements that were previously unimaginable in the previous Source 1 installments. This section aims to highlight the key entities and techniques solely exclusing in the S2 engine.
Although strictly optional, implementing the many features of the S2 engine will bring a drastic improevment in the quality of the port.
📄️ Source 2 Entities
ch 2.2
📄️ Loading Screen
ch 2.3
📄️ Lightning
ch 2.5
📄️ Post Processing
ch 2.6
📄️ Textures
ch 2.8
📄️ Advanced Techniques
ch 2.10
📄️ Comparisons in Our Ports
ch 3