scripted_target
- Half-Life: Alyx
- Steam VR
Point Entity
Scripted Target
Keyvalues
-
Start Disabled (
StartDisabled) <Boolean> -
Target NPC (
m_iszEntity) <NPCClass> -
Search Radius (0=everywhere) (
m_flRadius) <Integer>
Radius to search within for an NPC to use. 0 searches everywhere. -
Move Speed (
MoveSpeed) <Integer> -
Pause Duration (
PauseDuration) <Integer> -
Effect Duration (
EffectDuration) <Integer> -
Next Target (
target) <TargetDestination>
Inputs
-
Enable <
Void>
Enable this entity -
Disable <
Void>
Disable this entity
Outputs
-
AtTarget <
Void>
Fires when NPC reaches this target -
LeaveTarget <
Void>
Fires when NPC leaves this target
Point Entity
Scripted Target
Keyvalues
-
Start Disabled (
StartDisabled) <Boolean> -
Target NPC (
m_iszEntity) <NPCClass> -
Search Radius (0=everywhere) (
m_flRadius) <Integer>
Radius to search within for an NPC to use. 0 searches everywhere. -
Move Speed (
MoveSpeed) <Integer> -
Pause Duration (
PauseDuration) <Integer> -
Effect Duration (
EffectDuration) <Integer> -
Next Target (
target) <TargetDestination>
Inputs
-
Enable <
Void>
Enable this entity -
Disable <
Void>
Disable this entity
Outputs
-
AtTarget <
Void>
Fires when NPC reaches this target -
LeaveTarget <
Void>
Fires when NPC leaves this target