scripted_sentence
- Half-Life: Alyx
- Steam VR
Point Entity
Scripted Sentence
Keyvalues
-
Spawnflags (
spawnflags) <Flags>- Fire Once (
1) - Followers Only (
2) - Interrupt Speech (
4) - Concurrent (
8) - Speak to Activator (
16)
- Fire Once (
-
Sentence Name (
sentence) <String> -
Speaker Type (
entity) <String> -
Additional Sentence Time (
delay) <String> -
Search Radius (
radius) <Integer> -
Delay Before Refire (
refire) <String> -
Listener Type (
listener) <String> -
Volume 0-10 (
volume) <String> -
Sound Radius (
attenuation) <Choices>- Small Radius (
0) - Medium Radius (
1) - Large Radius (
2) - Play Everywhere (
3)
- Small Radius (
Inputs
- BeginSentence <
Void>
Starts the scripted sentence.
Outputs
-
OnBeginSentence <
Void>
Fires when the sentence begins -
OnEndSentence <
Void>
Fires when the sentence ends
Point Entity
Scripted Sentence
Keyvalues
-
Spawnflags (
spawnflags) <Flags>- Fire Once (
1) - Followers Only (
2) - Interrupt Speech (
4) - Concurrent (
8) - Speak to Activator (
16)
- Fire Once (
-
Sentence Name (
sentence) <String> -
Speaker Type (
entity) <String> -
Additional Sentence Time (
delay) <String> -
Search Radius (
radius) <Integer> -
Delay Before Refire (
refire) <String> -
Listener Type (
listener) <String> -
Volume 0-10 (
volume) <String> -
Sound Radius (
attenuation) <Choices>- Small Radius (
0) - Medium Radius (
1) - Large Radius (
2) - Play Everywhere (
3)
- Small Radius (
Inputs
- BeginSentence <
Void>
Starts the scripted sentence.
Outputs
-
OnBeginSentence <
Void>
Fires when the sentence begins -
OnEndSentence <
Void>
Fires when the sentence ends