logic_scene_list_manager
- Steam VR
Point Entity
Manages a list of logic_choreographed_scene entities. Store choreo scenes in them in order that they will be played by other inputs. Whenever a scene plays, the manager will remove all scenes before that one in the list. The name of another logic_scene_list_manager can be entered in a slot instead of an invididual scene, which will cause all scenes in that manager to be removed when a later scene in this list is played.
Keyvalues
-
Scene 1 (
scene0) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 2 (
scene1) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 3 (
scene2) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 4 (
scene3) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 5 (
scene4) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 6 (
scene5) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 7 (
scene6) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 8 (
scene7) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 9 (
scene8) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 10 (
scene9) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 11 (
scene10) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 12 (
scene11) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 13 (
scene12) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 14 (
scene13) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 15 (
scene14) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager. -
Scene 16 (
scene15) <TargetDestination>
The name of a logic_choreographed_scene, or logic_scene_list_manager.
Inputs
- Shutdown <
Void>
Remove the manager and all scenes referenced by it (and all scenes referenced by logic_scene_list_manager's embedded in this one).