light_irradvolume
- Steam VR
Point Entity
An entity that places an irradiance volume in the world.
Keyvalues
-
Name (
targetname) <TargetSource>
The name that other entities refer to this entity by. -
Sort Key (
sortkey) <Integer>
Higher values override lower values. This value can be 1-3. -
Voxel Size (
voxelsize) <Float> -
Light Max Dist (
lightmaxdist) <Float>
Distance at which lights no longer have an effect -
Start Fade Dist (
fademindist) <Float>
Distance at which the irradiance volume begins to fade out. -
End Fade Dist (
fademaxdist) <Float>
Distance at which the irradiance volume is no longer visible. -
Boundary Maximum Radius (
boundary_maxradius) <Float> -
Boundary Trace Bias (
boundary_tracebias) <Float> -
Boundary Trace Backfaces (
boundary_tracebackfaces) <Boolean> -
Boundary Trace Occluders (
boundary_traceoccluders) <Boolean> -
Trace to Find Shape (
editcommand_traceshape) <Boolean> -
Convex Volume (
convex_volume) <String> -
Maximum Number of Planes (
convex_max_planes) <Integer> -
Convex Default Plane Softness (
convex_default_plane_softness) <Float>