info_notepad
- Half-Life: Alyx
Point Entity
A place to leave notes
Keyvalues
-
Entity Scripts (
vscripts) <ScriptList>
Name(s) of script files that are executed after all entities have spawned. -
Name (
targetname) <TargetSource>
The name that other entities refer to this entity by. -
Message (
message) <TextBlock> -
Entity 1 (
entity_01) <TargetDestination> -
Entity 2 (
entity_02) <TargetDestination> -
Entity 3 (
entity_03) <TargetDestination> -
Entity 4 (
entity_04) <TargetDestination> -
Entity 5 (
entity_05) <TargetDestination> -
Entity 6 (
entity_06) <TargetDestination> -
Entity 7 (
entity_07) <TargetDestination> -
Entity 8 (
entity_08) <TargetDestination> -
Entity 9 (
entity_09) <TargetDestination> -
Entity 10 (
entity_10) <TargetDestination>
Inputs
-
RunScriptFile <
String>
Load and execute a script file -
RunScriptCode <
String>
Execute a fragment of script code -
CallScriptFunction <
String>
Call a script function -
CallPrivateScriptFunction <
String>
Calls a script function from this entity's private script scope. -
CallGlobalScriptFunction <
String>
Calls a script function in the global script scope. -
Kill <
Void>
Removes this entity from the world. -
KillHierarchy <
Void>
Removes this entity and all its children from the world. -
AddOutput <
String>
Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == infinite). Very dangerous, use with care. -
FireUser1 <
Void>
Causes this entity's OnUser1 output to be fired. -
FireUser2 <
Void>
Causes this entity's OnUser2 output to be fired. -
FireUser3 <
Void>
Causes this entity's OnUser3 output to be fired. -
FireUser4 <
Void>
Causes this entity's OnUser4 output to be fired.
Outputs
-
OnUser1 <
Void>
Fired in response to FireUser1 input. -
OnUser2 <
Void>
Fired in response to FireUser2 input. -
OnUser3 <
Void>
Fired in response to FireUser3 input. -
OnUser4 <
Void>
Fired in response to FireUser4 input. -
OnKilled <
Void>
Fired when the entity is killed and removed from the game.