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generic_actor

Point Entity

Generic Actor NPC

Keyvalues

  • Hull type (hull_name) <Choices>

    • Human (HUMAN_HULL)
    • Wide (WIDE_HUMAN_HULL)
    • Tiny (TINY_HULL)
    • Medium (MEDIUM_HULL)
    • Large (LARGE_HULL)
  • Footstep script (footstep_script) <String>

  • Act as a Flyer? (act_as_flyer) <Choices>

    • No, obey gravity (0)
    • Yes, don't apply gravity on spawn (1)
  • Friendly NPC? (Prevent Player Attacking) (is_friendly_npc) <Boolean>
    Set for the NPC to notify the game is it friendly and players should not be allowed to attack it

  • Disable Collisions (DisableCollisions) <Boolean>
    Turn off collisions on this model

Inputs

  • EnableIsFriendlyNPC <Void>\

  • DisableIsFriendlyNPC <Void>\