func_nav_gen_proj
- Counter-Strike 2
Mesh Entity
Generate nav inside this volume and in the direction of the arrow
Keyvalues
-
Markup Groups (
groupnames) <TagListDynamic> -
Ref Pos (
ref_position) <LocalPoint>
Reference position. -
Use Reference Position (
use_ref_position) <Boolean>
Use the reference position when calculating validity of query positions. -
**** (
flags) <Flags>- Ground (
1) - Air (
2)
- Ground (
-
Nav Generation Markup (
navProperty_NavGen) <TagList>- Walkable Seed (
WALKABLESEED) - No Nav (
NONAV) - No Nav Non Solid (
NONAVNONSOLID) - No Nav Space (
NONAVSPACE)
- Walkable Seed (
-
Nav Attributes (
navProperty_NavAttributes) <TagList>- Avoid (
AVOID) - Split (
SPLIT)
- Avoid (
-
nav gen proj markup (
navProperty_NavGenProj) <TagList>- Oriented nav generation (along projection indicated by arrow) (
NAV_GEN_PROJ)
- Oriented nav generation (along projection indicated by arrow) (