func_fish_pool
- Dota 2
- Steam VR
Point Entity
Creates a school of interactive fish that swim near this entity.
Keyvalues
-
World model (
model) <Studio> -
Fish Count (
fish_count) <Integer>
Number of Fish in this Pool -
Max Range (
max_range) <Float>
How far away a Fish can wander (max 255)
Point Entity
Creates a school of interactive fish that swim near this entity.
Keyvalues
-
World model (
model) <Studio> -
Fish Count (
fish_count) <Integer>
Number of Fish in this Pool -
Max Range (
max_range) <Float>
How far away a Fish can wander (max 255)