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env_shake_volume

env_shake_volume icon

Point Entity

Continuously shakes the camera of any player whose view is inside this box.

Keyvalues

  • Pitch Yaw Roll (Y Z X) (angles) <Angle>
    This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

  • Box Mins (box_mins) <Vector>
    Minimum extent of the box, in the entity's local space.

  • Box Maxs (box_maxs) <Vector>
    Maximum extent of the box, in the entity's local space.

  • Amplitude (amplitude) <Float>
    How far the camera is displaced, in units.

  • Frequency (Hz) (frequency) <Float>
    Oscillations per second.

  • Falloff Distance (falloff_distance) <Float>
    Distance outside the box to fade in the shake.

  • Roll Scale (roll_scale) <Float>
    How much the shake rolls the view. A multiplier of the amplitude.