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custom_hud_layout

custom_hud_layout icon

Point Entity

Panorama UI that can be controlled by cs_script. See point_script.

Keyvalues

  • Name (targetname) <TargetSource>
    The name that other entities refer to this entity by.

  • Layout (layout) <Resource>
    A panorama layout file. A limited set of panel types and attributes are supported.

  • Observable (observable) <Bool>
    Show each player's own version of this UI to whoever is spectating them.