custom_hud_layout
- Counter-Strike 2
Point Entity
Panorama UI that can be controlled by cs_script. See point_script.
Keyvalues
-
Name (
targetname) <TargetSource>
The name that other entities refer to this entity by. -
Layout (
layout) <Resource>
A panorama layout file. A limited set of panel types and attributes are supported. -
Observable (
observable) <Bool>
Show each player's own version of this UI to whoever is spectating them.