ai_changetarget
- Half-Life: Alyx
- Steam VR
Point Entity
Change Target
Keyvalues
-
Target entity (
target) <TargetDestination>
Name of entity whose target will be changed. -
New Target (
m_iszNewTarget) <String>
Inputs
-
Kill <
Void>
Removes this entity from the world -
Activate <
Void>
Changes the entities target
Point Entity
Change Target
Keyvalues
-
Target entity (
target) <TargetDestination>
Name of entity whose target will be changed. -
New Target (
m_iszNewTarget) <String>
Inputs
-
Kill <
Void>
Removes this entity from the world -
Activate <
Void>
Changes the entities target