Mandatory Works
The improvement from Source 1 to Source 2 has brought many changes to how a map is structured. Even with the assistance of Valve's Import Tool, considerable work is required to make the map fully operational and of the same quality as CS:GO.
info
It is important that the information within this section be implemented in the port. This ensures the port is stable in live server gameplay, and reduces the likelihood of it being rejected from servers due to quality issues.
In this section
- Stripper Configs - Not yet ported from the original document.
- Import Tool - Not yet ported from the original document.
- S1 Entities - Not yet ported from the original document.
- Managing S2 Weirdness - Not yet ported from the original document.
- Fixing Environments - Not yet ported from the original document.
- Materials & Models - Not yet ported from the original document.
- VIS - Not yet ported from the original document.
- Levels - Not yet ported from the original document.
- Particles - Not yet ported from the original document.
- Items - Not yet ported from the original document.
- Sounds - Not yet ported from the original document.
- Minimap - Not yet ported from the original document.
- Applying Zombie:Reborn (ZR) - Not yet ported from the original document.
- Quality Control - Not yet ported from the original document.
- Uploading to Steam Workshop - Not yet ported from the original document.